โœจ ICRPG Magic Systems

Where Spells Are Tools, Not Rules โ€” Flexible, Fast, and Fantastical

๐Ÿ’ก The Magic Philosophy

The Toolbox Principle: Traditional magic systems give you a cookbook - specific spells with exact effects. ICRPG gives you a toolbox. A hammer can drive nails, pull them out, break windows, or forge metal. Your spells work the same way - one spell, infinite applications based on creativity.

In ICRPG, magic isn't about memorizing spell lists or tracking slots. It's about creative problem-solving with supernatural tools. Every spell is a verb, not a prescription.

ICRPG Spell Example

๐Ÿ”ฅ BURN

Not just "Fireball"

  • โœ“ Ignite enemies
  • โœ“ Melt locks
  • โœ“ Cauterize wounds
  • โœ“ Signal allies
  • โœ“ Cook food
  • โœ“ Forge metal
  • โœ“ Create smoke screen

One word, endless possibilities!

โš™๏ธ Core Magic Mechanics

How Magic Works

INT or WIS Attempt Magic Effort (d10) Creative Application GM Interpretation

Example: Using "FREEZE"

Scenario: Goblins charging across a bridge

  1. Player: "I cast FREEZE on the bridge to make it slippery!"
  2. GM: "Creative! Roll d20 + INT vs the room TARGET of 14"
  3. Player: Rolls 13 + 3 INT = 16 - Success!
  4. GM: "Roll your magic effort to see how much you freeze"
  5. Player: Rolls d10 = 6
  6. GM: "The bridge becomes a sheet of ice! Goblins must make DEX attempts or slide off!"

๐Ÿ“š Magic Types & Sources

In ICRPG itself, spells usually arrive as loot or abilities: you find, earn or are granted a spell, cast it with an INT or WIS attempt against the room's TARGET, and roll Magic Effort for its power. The six approaches below are this guide's optional variants for flavoring magic at your table. They are homebrew, not official ICRPG rules, and the spell names, costs and tables are examples.

๐Ÿ“œ Spell Lists (Traditional)

How it works: Learn specific spells from books/scrolls. Limitation: Can only cast known spells. Growth: Find new spells as loot.

Example Starting Spells: BURN, FREEZE, SHIELD

๐ŸŒŸ Word Magic (Flexible)

How it works: Combine magic words creatively. Limitation: GM interpretation required. Growth: Learn new words through play.

Example Combinations: FIRE + SHIELD = Wall of flames, FREEZE + WEAPON = Ice blade, LIGHT + ILLUSION = Hologram

๐ŸŽฒ Chaos Magic (Random)

How it works: Roll on wild magic table. Limitation: Unpredictable results. Growth: Gain control dice over time.

Roll d6: 1) Exactly what you wanted, 2) Close but weird, 3) Opposite effect, 4) Affects random target, 5) Wild surge!, 6) Reality hiccup

โšก Effort Magic (Power-Based)

How it works: Spend effort to create effects. Limitation: Limited by effort pool. Growth: Increase maximum effort.

Example Effort Costs (homebrew): Cantrip: 1, Basic Spell: 3, Advanced: 5, Master: 10

๐Ÿ”ฎ Pact Magic (Bargained)

How it works: Request power from patron. Limitation: Patron may demand price. Growth: Deepen relationship with patron.

Patron Demands: Minor favor later, temporary weakness, spread patron's influence, sacrifice something dear

๐Ÿงช Component Magic (Crafted)

How it works: Combine physical ingredients. Limitation: Requires materials. Growth: Discover new recipes.

Example Recipes: Dragon scale + Mercury = Fire immunity, Ghost dust + Mirror = Invisibility, Lightning + Crystal = Energy blast

Magic System Spectrum โ† Structured Chaotic โ†’ ๐Ÿ“œ Spell List Predictable ๐Ÿ”ฎ Pact Negotiated ๐Ÿงช Component Resourced โšก Effort Pooled ๐ŸŒŸ Word Creative ๐ŸŽฒ Chaos Wild ๐Ÿ”’ More Control ๐ŸŽญ More Freedom Pick the system that matches your table's style โ€” or mix them!

๐Ÿ“Š Spell Effort Scaling

The More Effort, The More Effect

Magic Effort is a d10. This guide's rule of thumb for reading the result as the size of the effect (a GM guideline, not an official table):

1-2
3-4
5-7
8-10

Scaling Examples for "BURN":

๐Ÿ’Ž Spell Loot

Loot is ICRPG's main reward, and spells make some of the best loot. The items below are examples to adapt, not official ICRPG items.

๐Ÿ“œ Scroll of PORTAL

Single Use โ€” Create a doorway through any barrier. Size depends on effort rolled. Found in wizard towers, ancient libraries.

๐Ÿ”ฎ Crystal of GLIMPSE

3 Charges per day โ€” See through time - past or future. Clarity depends on effort. Drops from temporal creatures.

๐Ÿ“– Tome of SHAPE

Permanent Learning โ€” Transform objects or self. Complexity based on effort. Hidden in shapeshifter lairs.

๐Ÿ’€ Skull of COMMAND

Cursed Item โ€” Control undead, but each use risks your soul. Necromancer's prized possession.

๐ŸŒŸ Star Fragment

Consumable Boost โ€” Add +d12 to next spell effort, then it's consumed. Falls from celestial events.

๐Ÿ—ก๏ธ Runeblade Technique

Martial Magic โ€” Channel spells through weapon attacks. Taught by battlemage masters.

๐ŸŽจ Creative Spell Applications

One Spell, Many Solutions

๐ŸŒŠ FLOW

Combat: Redirect enemy attacks โ€” Exploration: Part water to find passage โ€” Social: Smooth conversation, ease tensions โ€” Puzzle: Guide liquids through maze โ€” Survival: Find underground water

โšก SPARK

Combat: Lightning bolt attack โ€” Exploration: Power ancient machinery โ€” Social: Impressive light show โ€” Puzzle: Complete electrical circuits โ€” Survival: Start fires, signal allies

๐Ÿƒ GROW

Combat: Entangle enemies in vines โ€” Exploration: Create ladder from tree โ€” Social: Impressive garden gifts โ€” Puzzle: Grow specific plants for keys โ€” Survival: Fast food cultivation

๐Ÿ‘๏ธ REVEAL

Combat: See through illusions โ€” Exploration: Find hidden doors โ€” Social: Detect lies โ€” Puzzle: See invisible writing โ€” Survival: Spot dangers/resources

๐Ÿ’ฅ Magic Mishaps & Complications

The Cooking Metaphor: Magic is like cooking with fire. Usually you get a nice meal, sometimes you burn it a little, and occasionally you set the kitchen ablaze. The risk makes it exciting!

๐ŸŽฒ When You Roll a Natural 1... (pick one)

โœจ When You Roll a Natural 20... (pick one)

๐Ÿ“‹ GM Guidelines for Magic

Making Magic Magical

โœ… Say Yes To...

โŒ Say No To...

๐Ÿค” Say "Yes, But..." To...

๐Ÿ› ๏ธ Magic Practice Workshop

๐ŸŽฏ Design Your Spell

Create a spell using the ICRPG philosophy:

  1. Choose a single ACTION VERB
  2. List 5 different applications
  3. Define effort scaling (1-10)
  4. Create one interesting limitation
  5. Describe the visual effect
Example Solution

ECHO

Applications: Repeat last spell cast (by anyone), create sound illusions, replay recent conversations, bounce attacks back, duplicate item temporarily.

Effort Scaling: 1-2: Simple sounds, 3-4: Complex audio or weak spell, 5-7: Perfect spell echo, 8-10: Echo multiple things.

Limitation: Can only echo things from last minute.

Visual: Ripples of silver light emanating from caster.

๐Ÿ† Key Takeaways